Two Anniversaries

This weekend, for most, marks one year since the MO:UL@Gametap shutdown. The past week I’ve been drawn more to this same (Easter) weekend two years ago.

That was the first time that I did a successful village takeover in Travian (this was on a server before the Gold system – or even a US server – existed). Wandering back to that game, I realize I still have good memories of Travian too, despite my problem with playing any type of MMO. I earned another new group of friends, and also had a chance to show to myself that I again can step up and lead (first within the local alliance, and then within the meta-alliance at endgame level). I just wish I can participate more in such things without getting so overboard about it; Not just in money, but in time…

Still, despite that, I did have fun. I got to see the Eder D’Uru project in SL for the first time, and am very impressed how far they’ve gotten. In particular, the heek table; I remember the original, which was coded in Telador and was functional shortly before the island was shutdown for other uses. One great quote on CyanChat regarding the project – can’t remember who at this point, sorry – mentioned how much respect they had for Cyan’s work, after having to use SL’s scripting system (a ‘joy’ that I experienced quite a bit myself ;-).

The meeting in There was mostly to chat; I didn’t mind, since it was still a chance to relax and meet folks I’ve not spoken to as far back as Mysterium 08. Plus, I was desperately in need of sleep by that point.

In all, a good weekend. And one where we, as a community, were able to come together despite how scattered we are right now. To repeat my toast earlier in CC:

*raises mug* To the Community.

[*One* community, I may now add – ‘fah uru’ I believe, which if so is fitting…]

/salute
–TSK

Yep, I’m Still Alive…

… And can ya guess what I’ve been playing lately? ;-)

Actually, it really was Portal until a short while ago. I made the mistake of downloading the demo of Bejeweled Twist (which, a few days later, I unlocked for the full version). I now have versions of the regular HL games that work with my current monitor resolution; And with steam’s version of the Blue Shift hi-def pack enabled, even third-party mods look nicer. It’s made me wonder why I didn’t get involved with Steam sooner.

Much like Uru, actually….

I’ve heard the news of course – Seemed like every other MystBlogs post talked about it for the weekend. And I first got word of it myself last Sat, through an announcement sent through the Steam community group ‘Uru Rocks.’ Still letting the news sit with me, and seeing what followup news comes from Cyan. I may post a response via an article to GoMe, or contribute to someone else’s ‘reaction request.’ Dunno yet, but whatever I eventually say it will be mirrored here.

The more interesting news is that I’ve begun to poke about with the Mysterium Committee, to see if I can help in any capacity. More on that once I get acclimated to the idea of helping others in larger scales again (something I stopped doing when I initially got disillusioned with Second Life – mid-2006 I think).

Work, of course, has been ‘interesting’ (Financial Sector, remember?). I’m half-tempted to tear down my earlier ‘relax’ post, since that looks rather lame now, but I still have my job – which, unnervingly, means something right now. 2009 is on-track to be even more interesting (which I’ll have to stop discussing now, as we once again hit my personal ‘ethics’ line which I refuse to cross).

*sigh* Ah well, I suppose we’ll just have to see what the future brings us all, eh? Lets hope its for the better…

/salute
–TSK