Being Alone While Also Being Together…

Tweek had a really good post the other day, and warrants a bit more than a comment from me.

I’m one of those people who’ve been a loner much of their life; In my case this was a self-defense mechanisn as I fell into codependency too easily when interacting with people. Though that trend is generally reversing as I mature socially, my life the past few years has taught me that doing things both alone *and* together at different times is an experience all its own.

Take, for example, the island of Numbakulla in Second Life. It’s home to what’s essentially a single-player, play-at-your-pace adventure game. But the island allows more than one person at a time, so interesting interactions (not unlike Uru Live today) occur. Players swap info and hints for areas they’ve cleared, for the betterment of both. They work in teams, either fanning out to learn about the environment quicker, or exploring as a tight group (this is no small feat in this game; The SL architecture can be setup to only show messages at the player level). And some – like myself – just visit for the beauty of it all; One couple even got ‘married’ on the island over a year ago!

Getting back to Uru… Though I’m one of those who’ve clearly stated themselves to primarily be in the ‘alone’ camp, I do feel that group activities – be it forced or not – still be out there. That does not mean I’ll not participate; I’ve been to Delin by myself, poked at the door once or twice, and just smiled and drank in the age instead. I figure, that if I really want what the age ‘physically’ has to offer, I’ll join a group that’s interested and help them.

Let’s not forget, however, that places like Delin are supposed to be ‘rest’ ages, and were initially designed to be enjoyed by the soul, not as some waystop for a clue or trophy…

–TSK

Missing Grid?

In looking at the last few day’s postings over at the Official Linden Lab Weblog, I’m not as much worried about concurrency or City lag with Uru Live.

For those who have not heard, LL did a major and highly-anticipated update last Wednesday; The big change was to visibility, and it was twofold: 1) avatars can now remove themselves from all forms of tracking, including online status, and 2) all island/estate sims will show on the master map, despite any settings disabling access.

In theory, these changes (or at least the second one anyway) are designed to reduce load on their master databases. So I have to marvel at the irony that the problems of the past few days since rollout are due to an overloaded database. :P

*sigh* Sadly typical, but they don’t have a large dedicated (perhaps fanatical) user base willing to test on a regular basis, like Uru Live apparently has.

Last I heard LL is looking to leverage parts of the libsecondlife project for load testing their Beta/Preview grid; Best of luck to them.

In other news, I’ve been AWOL from all IRC channels for a couple days now; It’s been pretty busy at work, and with vacations in full swing as of next week it’s promising to get even more interesting.

–TSK

Too Many Updates…

Ack, lots happened the past week…

Well, for starters, happy Thankgiving to those in the U.S. I’m spending today by myself; Don’t feel bad at me, we normally do this as I have work tonight. My family’s meetup will occur sometime on Saturday. :) I’ll be using the time this afternoon and evening to gut/clean the apartment and get some things sorted out for tax prep next year.

Hamlet at the New World Notes weblog posted my submission for a Second Life series he calls ‘World From My Window.’ It’s the island of Numbakulla of course, which I still do support and some janitorial stuff for (even if it was re-tooled for no-build). He’s cited the article/page I wrote up months ago, which I sent the link for. Let’s see if this increases both readership here and visitors on the island…

And now, we get to libsecondlife and the fallout from the CopyBot mess. Even though I did little to no dev work, I’ve stepped away from not only developer status but from the code as a whole. Not gone near an SVN download in weeks now, and with recent changes at work its one less thing to worry about anyway. I have no account at the new developer site (BerliOS), and probably will not for now; There are, um, possible ‘issues’ from work that could arise from being associated with the group too deeply at this point.

Anyway, I’m content with just sharing channel ‘ops’ status on the three IRC channels now dedicated to the project (primarily just sitting to get the channel bot auto-opped in case of re-connect, but I also chime in on discussions as a ‘neutral’ third party).

OK, enough rambling, off to cleaning. ;)

–TSK

[EDIT – Wierd, I lost a linking tag.]

CopyBot

Simple subject today, since just about everyone is talking about it.

I think the best discourse on the subject is here, so I won’t go into any more detail myself.

LibSL’s main page had a new entry on the whole thing since since Ralph’s post as well, good read.

As for myself, I’m chilling out for now, see what happens with the fallout. Though technically I am a registered developer, I’ve done nothing really except basic SysAdmin work for the project and ‘hold the fort’ on their IRC channels recently (as a neutral observer – though with channel ops).

I’ve also made some mentions about solutions (server-side) on the SL private forum, but that’s neither here or there. Apparently no one’s said anything about the suggestion yet.

–TSK

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